Bitcoin Sportsbook Rules


All wagers accepted by Picturebc.ca are subject to these rules.

Picturebc.ca reserves the right to cancel any wager made on a bad or subject line, or after the event has started. Picturebc.ca reserves the right to refuse, reject or suspend without prior notification any customer who is suspected of cheating, hacking, attacking, manipulating or damaging our betting operations. Any bets made with the intention to cheat, hack, attack, manipulate or damage our betting operations will be void without prior notification at the discretion of Picturebc.ca.

Wagers are graded only after the contest is final.

The winner of an event will be determined on the date of the event's conclusion; Picturebc.ca does not recognize protested or overturned decisions for wagering purposes. The result of an event suspended after the start of competition will be decided according to the wagering rules specified for that sport by Picturebc.ca.

No one under the age of 18 is permitted to make a wager.

Las Vegas rules will apply to any rule or wager not covered by the rules and regulations herein.

All rules, regulations and payoffs contained herein are subject to changes and revisions by Picturebc.ca without prior written notice.

Minimum and maximum wager amounts on all sporting events will be determined by Picturebc.ca and are subject to change without prior written notice. Picturebc.ca also reserves the right to adjust limits on individual accounts as well.

Picturebc.ca relies entirely upon the information provided by the customer in the application in order to establish a wagering account. Picturebc.ca is not responsible for any form of misrepresentation by the customer.

In the event funds are credited to a customer's account in error, it is incumbent upon the customer to notify Picturebc.ca of aforesaid error without delay. For accounts with minus balances, Picturebc.ca reserves the right to cancel any pending plays, whether placed with funds resulting from the error or not.

Members are solely responsible for their own account transactions. Please be sure to review your wagers for any mistakes before sending them in. Once a transaction is complete, it cannot be changed. Picturebc.ca does not take responsibility for missing or duplicate wagers made by the client and will not entertain discrepancy requests because a play is missing or duplicated. Clients may review their transactions in the Review Account section of the site after each session to ensure all requested wagers were accepted.

Each client is wholly responsible for maintaining the secrecy of his betting account and should make every effort to prevent the use of his account by any third party. Any transactions entered into where the account has a wager shall stand as bona fide transactions dependent only upon the current balance in the account.

Picturebc.ca shall not be responsible for any damages or losses deemed or alleged to have resulted from or been caused by this Web site or its content. This includes any person's use or misuse of its content, the inability of any person to connect with or use the site, delay in operations or transmission, failure of communication lines, or any errors or omissions in content.

Picturebc.ca reserves the right to suspend a client account without prior notice and return all funds.

You will not cause any transactions to be made at Picturebc.ca that are not in good faith in an attempt to defraud the company, regardless of whether or not it actually causes us harm. If Picturebc.ca, in its sole discretion, believes that any player, affiliate or marketing partner has intentionally acted in bad faith or has engaged in fraudulent activity, Picturebc.ca reserves the right to take any and all steps it deems appropriate.

Picturebc.ca identifies and communicates with our clients via the email address registered in the account. It is the responsibility of the customer to maintain an active and unique email account, to provide us with the correct email address and to advise Picturebc.ca of any changes in the address. Each client is wholly responsible for maintaining the security of his registered email address to prevent the use of his registered email address by any third party. Picturebc.ca shall not be responsible for any damages or losses deemed or alleged to have resulted from communications between Picturebc.ca and the client using the registered email address. Any customer not having an email address reachable by Picturebc.ca will have his account suspended until such an address is provided to us.

For a wager to have action on any named contestant in a Yes/No Proposition, the contestant must enter and compete in the event.

Change of Venue: For any team sport: if the scheduled venue is changed after the market is loaded, all bets will be void only if the new venue is a home ground of the original away team.
For all categories or markets other than team sports: if the scheduled venue is changed after the market is loaded, all bets will stand.
If there is a change in the type of scheduled surface after the market has been loaded, all bets will stand.

If a sport-specific rule contradicts a general rule, then the general rule will not apply.

If an event is not played on the same date as announced by the governing body, then all wagers on the event have no action.

If an event is posted by Picturebc.ca with an incorrect date, all wagers have action based on the date announced by the governing body.

Picturebc.ca reserves the right to refuse, restrict, cancel or limit any bet perceived to be placed in a fraudulent manner in order to circumvent our bet limits, rules and/or system regulations.

Picturebc.ca reserves the right to request valid proof of identification from all players. All clients opening an account with Picturebc.ca agree to provide the necessary documents on demand. Valid proof of identification includes but is not limited to, a picture ID (copy of passport, driver's license or national ID card) and a recent utility bill listing your name and address as proof of residence. Please note that Picturebc.ca reserves the right to suspend wagering on any account until the required information is received.

Clients have the right to self-exclude themselves from Picturebc.ca. These requests have to be received from the client's registered email address and have to be sent to [email protected]

Picturebc.ca is licensed and regulated by the Government of Panama. For purposes of establishing jurisdiction with regards to customer activity on our site, including any and all transactions and interactions between customers and us, customers from all countries and territories fall under the regulation of the Government of Panama.

By opening an account, customers enter into an agreement with Picturebc.ca to abide by the site rules.

In the event of there being a discrepancy between the English language version of these rules and any other language version, the English language version will be deemed to be correct.

American Football

All markets will be settled on the result including overtime. If the game results in a tie after overtime all bets on the match winner will be void. If a match does not start on the scheduled starting date and is not started by end of the next full day, all bets will be void.

Basketball

Minimum Time for Action: NBA games must go at least 43 minutes to have action. For all other basketball leagues, games must go at least 35 minutes unless otherwise specified.

For wagers on periods (quarters and halfs) the minimum time is considered to be the duration of the period. If the entire game is not completed, wagers on quarters and halfs will have action if the relevant period was completed.

For wagering purposes, winners and losers are determined by the final score (including overtime), provided that the game has gone the minimum time as specified above. If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.

If play is suspended before the minimum time has been reached and not resumed the same day, all bets will be scored as 'no action' and all monies refunded.

Additional Rules: All wagers on the game and all wagers on the second half will include overtime scoring.

For props wagers, unless stated otherwise, the second half includes overtime.

A "Double Double" for purposes of Basketball props means ten or more in at least two of the following categories: Points, Rebounds, Assists, Blocks or Steals.

Wagers on fourth quarters do not include overtime scoring.

Unless noted before a contest, all events must be played on the scheduled date and at the scheduled site to have action.

A two-team teaser resulting in Tie/Win, Tie/Loss or Tie/Tie is considered a push and all money is refunded. Any teaser with a loss and an open leg is a loss.

These rules apply to both college and professional basketball.

NBA results are graded using stats from NBA.com.

A NBA basketball team must play all 82 games for wagers on its season wins to have action.

Las Vegas wagering rules will apply to any situations not covered herein.

Basketball Propositions - Individual Player Props:
In a proposition concerning an individual's total points, rebounds, assists, blocked shots, or any other similar statistic (or combination of these statistics), the specific player must start the game for action.

Whether a player starts the game or not effects the grading of his individual propositions only. Individual propositions offered for his teammates, or on the opposing team's players, have action.

Any proposition which refers to a 3 point shot refers to a shot made/attempted behind the 3 point arc.

Boxing

When the bell sounds to begin the first round, the bout will be considered official for betting purposes, regardless of the scheduled length or title.

If the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. The propositions Fight Totals and Will or Will not go will have action, if the updated scheduled rounds is more than the total listed on the prop. Propositions for Exact Round of Ending, Fighter to Win by Knockout, Technical Knockout, Disqualification, Win by Decision or Technical Decision and Goes the Distance will be graded as no action, if the scheduled rounds are changed or misposted.

A fight is a Technical Draw when a fight ends before an allotted number of rounds. This is usually because of an accidental head-butt or foul.

For wagering purposes, a wager on a fighter to win "Inside Distance" wins if the selected fighter wins by KO, TKO, DQ, or technical decision.

For wagering purposes, a wager on a fighter to win by "KO" wins if the selected fighter wins by KO, TKO, or DQ.

Any fight that is deemed "no contest" will have all wagers refunded.

If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both fighters will be lost. If the wagering offer includes only the two boxers, with the draw either not offered or offered as a separate proposition, and the match ends in a draw, wagers on either fighter will be refunded.

An Over/Under (total) listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly one minute and thirty seconds into a three minute round. Thus, 9½ rounds would be one minute and thirty seconds of the 10th round. The halfway point of a two minute round is at the one minute mark. The halfway point of a five minute round is at the two minutes and thirty seconds mark.

Results will be graded based on the official result at ringside. Results are not official for wagering purposes until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes.

Unless otherwise specified, matches must go within thirty days of the scheduled date for wagers to have action.

If the scheduled venue is changed after the market has been loaded so that the new venue is changed to a venue in a different country then all bets will be void. For all other changes to the scheduled venue bets will stand.

In situations not covered by the previous rules, the wagering decision announced by the Don Best Sports information service will be considered official and binding.

Las Vegas wagering rules will be used for any situation not covered herein.

E-Sport rules

The start dates and times displayed on our website for E-Sport matches are an indication only and are not guaranteed to be correct. If a match is suspended or postponed, and not resumed within 48 hours from the actual scheduled start time, then wagers on the match will have no action and be refunded.

The exception being any wager on whether a team/player advances in a tournament, or wins the tournament, will have action regardless of a suspended or postponed match.

If the name of a player/team is misspelled, all bets will stand unless it is obvious it is the wrong object.

If in an official match a player plays with the wrong nickname or on a smurf-account, the result is still valid unless it is evident that it is not the player that was supposed to play that match.

All wagers will be settled using the official result as declared by the relevant governing body of the competition concerned.

If a draw option has not been made available, then extra time will count, if played.

Handicap betting: A spread in E-Sports can be Rounds/Maps or other counting measures dependent on the game. The spread will only be referred to as the spread. (For example, in Counter Strike the spread will be rounds won, while in Starcraft 2 the spread would be maps).

Handicapping is a way of making a sports contest more even and thus more interesting as a betting object. In E-Sports betting, this is done by awarding one of the teams/players, the underdog, some maps/rounds ahead

For example:
Handicap Odds
Player A -1.5 2.00
Player B +1.5 1.85

If Player A wins the match by two maps or more, Player A bettors win and Player B bettors lose. If Player A wins by exactly one map or Player B wins, Player B bettors win and PlayerA bettors lose.

The winner of a Counter-Strike match has to win the majority of the rounds that have been scheduled. (For example, if the match was scheduled to play 30 Rounds the winner would be the team/player who won 16 rounds. In the case of a schedule of 24 Rounds the winner would need 13 rounds for victory).

If a match is not completed because of a player retirement or disqualification, all bets on the outcome will have action and will be validated based on the official declared winner. All bets on the spread or total will be canceled and monies refunded.

Should a player/team withdraw before a tournament begins, or retire during a tournament, bets on that player/team to win the tournament, or to advance in tournament, will be canceled and monies refunded.

If the respective player/team withdraws before the tournament begins while being listed as “must start”, then wagers on whether a player/team advances in tournament or wins the tournament, will have no action and monies refunded – this applies to all players/teams participant in the tournament.

If the announced number of maps/rounds is changed all bets on the handicap or total are cancelled. Bets on the moneyline (outcome of the match) have action.

If a player/team is given a walkover on at least one map before the match starts, all wagers on the moneyline and spread will be canceled and monies refunded.

Live Betting: In live betting, if a map is replayed due to a draw, disconnect or similar reasons, all live wagers on the respective map will be canceled. The replay of the map will be treated as a separate game.

Mixed Martial Arts

Unless otherwise noted, fights must take place within one week of the listed date of the fight or the bout will be graded "no action" and wagers refunded.

Venue changes within the same country will not affect the status of pending wagers. Venue changes to a different country will result in a grade of "no action" on all pending wagers.

If the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. "fight totals" & "will go / won't go" will have action if the updated scheduled rounds is more than the total listed on the proposition. Exact round of ending, fighter to win inside distance, win by decision, and goes distance propositions will all be no action if scheduled rounds are changed or misposted.

Results will be graded based on the official result at ringside.

A result may be revised or altered after initial presentation by the ring announcer. For wagering purposes, results are not official until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes.

A wager on a fighter "Inside Distance" wins if the selected fighter wins by KO, TKO, DQ, submission, or any other form of stoppage.

A wager on a fighter to win by "KO/TKO" wins only if the fighter wins by KO, TKO or corner stoppage. A win by submission is not considered a KO/TKO in MMA.

When a "draw" occurs, wagers on both fighters "to win" are refunded.

Other proposition wagers are graded according to their specific wording.

An "If Wins Only" wager loses when a fight ends in a draw.

Any fight that is deemed "no contest" will have all wagers refunded.

A total listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly two minutes and thirty seconds into a five minute round. Thus, 2½ rounds would be two minutes and thirty seconds of the 3rd round.

If an over/under total lands on the exact half round total in a fight, the wager will be a push. If the phrase "Fight goes 2:30 round X", and the fight ends at exactly that second of that round, then "Fight goes" will be graded the winner.

In round distance wagering, if a fighter fails to answer the bell for the start of any round, the fight officially ended in the last round fought.

In total wagering, if a fighter does not answer the bell to start a round where the fight has gone the exact distance listed on the total, the UNDER is the winner.

For wagers that state "will a fighter win in round x", that fighter must finish the fight in round x to win the prop. For example, if you bet YES for "Mark Coleman to win in round 3", then the fight must be stopped in Coleman's favor in round 3 for yes to be considered the winner. The only exception is if a fighter does not answer the bell for a round. Then the fight officially ended in the last round fought.

Any fight involving an extra round or "sudden victory" round, this round will be included for wagering purposes.

Soccer

Soccer kickoff dates and times displayed on our website are an indication only and are not guaranteed to be correct. If a match does not start as scheduled, and does not start the same day (local time of the match site) then wagers on the match will have no action and be refunded.

The exception being any wager on whether a team advances in a cup competition, or raises the cup, will have action regardless of a suspended or postponed match

If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both teams will be lost.

Wagers will be decided on games with two halves scheduled for 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. Occasionally, tournaments, friendlies, or other matches may have time frames different than two 45 minute halves. If Picturebc.ca does not announce this special playing time before the start of the game all bets will be considered void and stakes returned. If, in a game scheduled for two halves of 45 minutes each, a referee ends the game with an official result with what appears to be a time different than 2 halves of 45 minutes each, wagers will have action. If a referee declares a game abandoned for any reason, wagers will be void and stakes returned.

If a match is suspended before full time is reached, and not completed the same day, (local time of the match site) wagers on the outcome of the match are considered void and all stakes shall be returned. If a match is suspended before full time is reached and not resumed the same day, (local time of the match site) wagers related to just the first half will have action, only if the first half has been completed. However, in the case of a suspended match not resumed the same day, (local time of the match site) most other proposition wagers not strictly related to the first half will have no action. These will include, but aren't limited to: corner kicks, offsides, players to be sent off, red/yellow cards, both teams to score, correct score, time of first goal, clean sheet, and specific players to score/not score. For further clarity, a bet on both teams to score will be void in a suspended match, even if both teams have already scored. Likewise, a wager on a player to score/not score will have no action in a suspended match, even if that player already scored. Likewise, a wager on when the first goal will be scored will have no action in a suspended match, regardless of whether a goal has been scored. Likewise all corner/offside bets will be void in a suspended match, even if the number has exceeded the posted over/under. Propositions on the team to score first, or next, will have action if there is a goal in a suspended match.

Handicap Betting: Soccer games may have either a Single Handicap or a Double Handicap.

Single Handicap: This bet type is similar to a bet on the spread in basketball.

Double Handicap: This bet type splits a wager into two bets, each with the same moneyline, but at a different single handicap.

Overs/Unders: A match must reach full time for wagers on the total number of goals scored in the match to be valid.

Should there be a dispute over a proposition (examples include, but are not limited to: name of the first goalscorer; time of a goal) wagers will be settled and paid based on the reports of the sporting media.

Wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half. If the first half is not completed, wagers shall be void and stakes returned.

Wagers on the second half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the second half. Extra periods, golden goals, and shootouts are not included in second half wagering. Goals scored in the first half do not count toward the second half wager.

The match must reach full time for second half wagers to stand.

Bets on teams to qualify or to advance to the next round of a competition:

Bets are paid out on the referee’s final whistle at the match’s natural conclusion, whether the match is decided in regular time, extra time, or in a penalty shootout. Extra time and penalty shootouts are always included for betting purposes.

In a one-leg match all bets have action once the match kicks off. If the referee abandons a one-leg match (for reasons including, but not limited to: crowd disturbances, unplayability of the pitch, or one team not having enough players to continue) bets will be paid based on decisions of the relevant governing body. Bets will stand while the governing body considers the circumstances of the abandonment and determines what remedy is to be taken (including, but no limited to: forfeiture, resumption of play at a later time, or a replay). If a team is disqualified before the match kicks off, all bets are void. If the rules prescribe a replay for a drawn match, all bets stand for the replay.

In a two-leg match, all bets have action once the second leg kicks off, provided that the first leg has not been ruled a forfeit. If the first leg is ruled a forfeit, all bets on teams ‘to qualify’ or ‘to advance’ are void. If the second leg is abandoned, all bets remain valid and will be paid based on decisions of the relevant governing body.

Wagers made on a team winning a specific cup or trophy will have action through Extra Time and Penalty Kicks. For example, a bet made on AC Milan to win the Champions League Trophy would have action through Extra Time and Penalty Kicks and would be graded on the result after those added sessions(if they were needed to be played).

For proposition bets concerning total number of goals on a specific day in a specific league/competition, the exact number of matches must be played on that day and wagers will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. Goals scored in periods of extra time or penalty shootouts do not count.

For proposition bets concerning home vs away goals on a specific day in a specific league/competition, the exact number of matches must be played on that day and wagers will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. Goals scored in periods of extra time or penalty shootouts do not count.

For proposition bets concerning home vs away goals for a given League or competition on a given day, the team listed on top in a neutral field game (denoted by "(n)") will be considered the home team.

Exact Score, Total number of Goals, Team Number of Goals, Both Teams to Score, Double Chance and any Handicap Propositions: For grading purposes, only goals in regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included. Head to Head Last Longer Propositions:
Winner will be decided on who advances further in tournament. In a Head to Head between two teams that reach the final, the winner of the final will be graded as team to advance further.
If two teams go out in same round, or both in group stage, then Head to Head proposition between these teams will be graded as no action, regardless of the time or date of their respective games or regardless of their standing in group.
In any match with a forfeit, all wagers will have no action, regardless of how the governing body of that league scores a forfeit.

For proposition wagers on which team will score first, only goals in regulation time or any added injury time will count. If there are zero goals in regulation/injury time, then all wagers on this proposition will have no action and be refunded.

For halftime/fulltime score propositions, only goals in regulation time or any added injury time will count. If match does not go full time, then all wagers on this proposition will be refunded.

For correct score propositions, only goals in regulation time or any added injury time will count. If the score is 0-0 in Full Time, then no goals or exact score of 0-0 will be declared the winner.

A Clean Sheet will be defined as a team not allowing a goal in regulation or added injury time only. Any goals allowed in Extra Time or Penalty shootouts will not affect this wager.

For "will a team have a clean sheet and win" propositions, the team must have a clean sheet(as defined above) and be ahead at the end of regulation/injury time. If the team is not ahead at the end of regulation/injury time, then the related proposition will be graded NO.

Any discipline (yellow card, red card, sending off, penalty) that occurs after the whistle that ends regulation time will not count toward related propositions for that match.

At times (in the Champion's League or other major competitions) we may offer the proposition "will both Team A and Team B win on a given day." Wagers on this proposition will be graded based on Full Time (extra time, and shootouts are not included). If either team does not win in Full Time, then NO bets will be graded as winners and YES bets will lose.

For action, both games must reach Full Time. If either game is suspended before full time is reached, and not completed the same day, (local time of the match site) wagers on the outcome of this proposition are considered void and all stakes shall be returned.

Entire Tournament Propositions (for example World Cup or EURO): For grading purposes, the following propositions which are related to the activity over the entire tournament (and not individual games) will include extra time, but not penalty shoot-outs:

Total goals in the entire tournament by individuals,

Who will score more goals matchups between individuals

Total goals scored by each country over the entire tournament,

Who will score more goals matchups between countries,

Will a hat trick be scored in any game of the tournament, and

Players to be sent off over the entire tournament for Red and Yellow cards: Please note that unlike individual game rules, if a player receives a yellow or red card after the final whistle of regulation, these cards will count toward proposition for entire tournament total. Red and Yellow cards received during extra time or during penalty shoot-outs also will count toward the entire tournament total.

In the case of a tie for the "Top goalscorer" proposition, the most number of assists from a player will be used as the first tiebreaker. If there is still a tie, then the least minutes played will be used as second tiebreaker.

For all "Who will score more goals" matchups, both players must play in the first game of their respective team for bets to have action.

For all propositions concerning an individual player's over/under goals for the entire tournament, that player must play in his team's first game of the tournament for bets to have action.

When wagering on the total number of red cards in a tournament or competition, red cards shown to a player as a result of the second yellow card will be included in the grading of the wager.

Soccer Rules for Live Betting:

Unless otherwise specified, Live Betting wagers on the outcome of a match will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts. Occasionally, tournaments, friendlies, or other matches may have time frames different than two 45 minute halves. If Picturebc.ca does not announce this special playing time before the start of the game all bets will be considered void and stakes returned. If, in a game scheduled for two halves of 45 minutes each, a referee ends the game with an official result with what appears to be a time different than 2 halves of 45 minutes each, wagers will have action. If a referee declares a game abandoned for any reason, wagers will be void and stakes returned.

If a match is suspended before full time is reached, and not completed the same day, (local time of the match site) Live Betting wagers on the outcome of the match are considered void and all stakes shall be returned. The exception to this is the 1st half. If the 1st half is completed, and the game is abandoned during the 2nd half before full time is reached, wagers relating to only the 1st half will have action.

Based on the current status of a live Soccer match, and at the discretion of Picturebc.ca, matches may be placed in a danger zone. Wagers placed while a game is in a danger zone are subject to rejection. Danger Zones include, but are not limited to, Free Kicks near the goal, Corners, attacks in the opposition third, etc.

Each bet placed during a danger zone will be declared as “waiting”. The duration of the “waiting” period is at the sole and exclusive determination of Picturebc.ca. If the danger zone results in a red card or a goal, the wager will be rejected. If the danger zone ends with any other result, the wager will be accepted.

For grading purposes, Live Soccer 1X2 (Money Line), Total Goals and Team Total Goal lines displayed include all goals scored in the match. Unless otherwise specified, wagers placed on Live Soccer 1X2, Total Goals and Team Total Goals will be settled using the Regulation Time score, regardless of the score when the wager is sent in.

When wagering on corner kicks, a corner must be taken to count towards grading. If a corner kick is awarded and not taken it will not be counted.

For grading purposes, when placing a Live Soccer Asian Handicap wager, the handicap and price displayed are for the match from the point the wager is accepted. Goals scored previously (ie. current score) are ignored for a Live Asian Handicap wager. Unless otherwise specified, all Live Soccer Asian Handicap wagers will be settled based on the goals scored in the remainder of the match during Regulation Time. All goals scored before the wager is accepted are not included.

Picturebc.ca reserves the right to cancel any wager made on an obvious "bad" line.

Picturebc.ca does not guarantee that odds will be offered at any specific time during the match.

When a team name is followed by (OT), (OT only) or (ET) this is for the 30 minute extra time period and any time the referee adds to compensate for injuries and other stoppages. It does not include penalty shootouts.

When a team name if followed by "(Pen)" or "(Penalties)" this is for penalty shootouts only.

When wagering on penalty kicks, only the first 10 penalty kicks will be counted in determining the result on the total. All penalty kicks will be counted when determining the result on the handicap.

Baseball


If a match does not start on the scheduled starting date, all bets will be void.
If a game ends with a tie and there is no such eventuality offered in the market, all bets on the match odds market will be void.
All bets will include extra innings.
All bets on 'Over/Under' or 'Handicap' markets will be void unless there has been at least 9 innings completed (8 1/2 if the home team is ahead).
In "Listed" markets, bets will be void unless both named pitchers listed in the market start as pitchers in the first inning for their respective teams.

Tennis

Retirement or Disqualification:
1. Head to Head Matchups:

One full set must be completed for Money Line wagers to stand. If less than 1 set is completed, all Money Line wagers will be considered void. The winner of the match is the participant declared the victor by the umpire of the match.

If a player retires before the 1st set is completed, all wagers on the match will be considered void.

2. First Set Betting:

If the first set is not completed because of a player retirement or disqualification, all bets on the match will be considered void. Such wagers will be cancelled and the monies refunded. If the first set in a match is completed, the wagers are graded and will stand on that line.

3. Sets Betting:

If a tennis match is not completed because of a player retirement or disqualification, all Set betting wagers will be considered void. Such wagers will be cancelled and the monies refunded.

4. Handicap and Total Games Betting:

If a tennis match is not completed because of a player retirement or disqualification, all Handicap and Total Games bets will be considered void, regardless of the score of the match. Such wagers will be cancelled and the monies refunded.

5. Proposition Betting:

If a tennis match is not completed because of a player retirement or disqualification, all proposition wagers will be considered void. Such wagers will be cancelled and the monies refunded, with some exceptions pertaining to propositions that require the completion of an individual set.

The time of the match will be taken from the official tournament's website. Rain delays are not included in the official time of the match.

Team Total Betting:

If a match ends with a player retirement, the team total bets for each individual player will be voided and graded as no action. A match must be completed for team total bets to be graded as action.

If one of the players does not start the match, or tournament, all team total bets associated with that match will be graded as no action.

Delay or Suspension: If a tennis match is completed, without retirement or disqualification, all wagers stand as written. A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match completed.

Futures Betting: All futures bets have action. Should a player withdraw before a tournament begins, or retire during a tournament, bets on that player to win the tournament lose.

Change of Venue or Playing Surface: All bets stand regardless of any change of venue, court surface, changing from indoors to outdoors and vice versa.

Davis and Federation Cup: Davis Cup or Federation Cup wagers on the “Tie” are for that country to advance to the next round. Note that each Tie consists of five rubbers ("matches"). The winner of the Tie is the nation that wins three or more of the five rubbers in the Tie. In the event a match does not go the specified number of sets, and the match is shortened by tournament officials, the leader determined to be official by tournament officials shall be the winner.

Live Betting (All pre-game rules apply to live wagering in addition to):

The 1st Ball after the changeover must be served for wagers to have action. If a retirement takes place before the first ball after the changeover is played, all wagers taken during the changeover are refunded. If the first set is not completed, all bets on the outcome of the match (spread, money line, next set and total) will be void. All bets on a specific game will stand, provided that game was completed in its entirety. Individual Sets Betting: If the stated set is not completed, all live wagers will be voided. Handicap and Total Games Betting: If a tennis match is not completed because of a player retirement or disqualification, all live wagers on Handicap and Total Games will be voided. The wagers will be cancelled and the monies refunded. Note this also applies to live wagers on lines such as: Nadal -2.5 Sets vs Djokovic +2.5 Sets. When betting on an individual game, only the score of that specific game is taken into consideration to determine the winner of the game. If the stated game is not completed, all live wagers on the game will be voided. For example, when wagering on A. Murray Game 5 of Set 1, the winner of game 5 will determine the winner of this bet.

If any subsequent games are not played, bets on those specific games will be void.

Parlay / Accumulator

Review your wagers for any mistakes before sending them in. Once a transaction is complete, it cannot be changed.

How much can I risk?:

Parlay risk limits are based on the risk amounts of the lines contained in the parlay.
Therefore, each parlay is calculated based on the limits for each leg of the parlay and may change with each Parlay selected. Restrictions:

Picturebc.ca reserves the right to restrict parlays on other events as it deems appropriate.
The maximum accumulated winnings for parlays in one calendar day is 100 btc.

Parlay Payouts:
When calculating the payouts for a parlay, Picturebc.ca uses an exact calculation.

Same Game Parlays:
Same game parlays are not allowed at Picturebc.ca.

Ties, Cancelled or No Action Wagers in Parlays:
If one or more legs of the accumulator are either a push, cancellation, or no action, the parlay would be recalculated, and reduced, based on the remaining legs that have action.

A push, cancellation or no action in a two-team parlay is paid as a straight play on the remaining leg using the original risk amount to calculate the win amount.

In case of postponement of a leg or legs, parlays will follow the Picturebc.ca' rules listed for each specific sport. For example, if a straight bet would have had no action based on our rules, then that leg of the accumulator would also have no action.